* remove vars and add elements to base and btn vars
* change default border radius to 10px and padding to 0.7em
* put border radius and padding on search input form, infoxbox and buttons
* remove unused .help class in #categories_container
* remove active background from tabs to straemline design
* redo search form: 10px padding
* 2rem margin on search results on desktop
* fix modal pacement of engine reliability in prefs
* use darker accent colors
* streamline autocomplete with more padding and a hover effect
The key of the dictionary 'searx.data.ENGINES_LANGUAGES' is the *engine name*
configured in settings.xml. When multiple engines are configured to use the
same origin engine (e.g. `engine: google`)::
- name: google
engine: google
use_mobile_ui: false
...
- name: google italian
engine: google
use_mobile_ui: false
language: it
...
- name: google mobile ui
engine: google
shortcut: gomui
use_mobile_ui: true
There exists no entry for ENGINES_LANGUAGES[engine.name] (e.g. `name: google
mobile ui` or `name: google italian`). This issue can be solved by recreate the
ENGINES_LANGUAGES::
make data.languages
But this is nothing an SearXNG admin would like to do when just configuring
additional engines, since this just doubles entries in ENGINES_LANGUAGES and
BTW: `make data.languages` has various external requirements which might be not
installed or not available, on a production host.
With this patch, if engine.name fails, ENGINES_LANGUAGES[engine.engine] is used
to get the engine.supported_languages (e.g. `google` for the engine named
`google mobile`).
For an engine, when there is `language: ...` in the YAML settings, the engine
supports only one language, in this case engine.supported_languages should
contains this value defined in settings.yml (e.g. `it` for the engine named
`google italian`).
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Closes: https://github.com/searxng/searxng/issues/384
The utils.load_module() function is used to load a python file (aka module) and
return the module's namespace. SearXNG uses this function to load *engines and
answerers* from arbitrary locations with arbitrary modifications. These are not
real python modules and it is not intended to mix this *engines and answerers*
with the python modules registered in sys.modules.
Closes: https://github.com/searxng/searxng/issues/312
Suggested-by: @dalf in https://github.com/searxng/searxng/issues/312
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Implement a scrapper for DuckDuckGo-Lite [1]. The existing DuckDuckGo [2]
engine does not support paging. DuckDuckgo-Lite is much faster, less verbose
and does have a paging option (reversed engineered from the input form of [1]).
[1] https://lite.duckduckgo.com/lite
[2] https://duckduckgo.com/
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
* download images using the "image_proxy" network (HTTP/1 instead of HTTP/2)
* don't cache data: URL (reduce memory usage)
* after each test: purge image URL cache then call garbage collector
* download only the first 64kb of images