68bcd91d57
* chore: Use clipboard API directly * fix: Fix lint
1509 lines
41 KiB
Vue
1509 lines
41 KiB
Vue
<!--
|
|
SPDX-FileCopyrightText: syuilo and misskey-project
|
|
SPDX-License-Identifier: AGPL-3.0-only
|
|
-->
|
|
|
|
<template>
|
|
<MkSpacer :contentMax="800">
|
|
<div :class="$style.root">
|
|
<div v-if="!gameLoaded" :class="$style.loadingScreen">
|
|
<div>{{ i18n.ts.loading }}<MkEllipsis/></div>
|
|
</div>
|
|
<!-- ↓に対してTransitionコンポーネントを使うと何故かkeyを指定していてもキャッシュが効かず様々なコンポーネントが都度再評価されてパフォーマンスが低下する -->
|
|
<div v-show="gameLoaded" class="_gaps_s">
|
|
<div v-if="readyGo === 'ready'" :class="$style.readyGo_bg">
|
|
</div>
|
|
<Transition
|
|
:enterActiveClass="$style.transition_zoom_enterActive"
|
|
:leaveActiveClass="$style.transition_zoom_leaveActive"
|
|
:enterFromClass="$style.transition_zoom_enterFrom"
|
|
:leaveToClass="$style.transition_zoom_leaveTo"
|
|
:moveClass="$style.transition_zoom_move"
|
|
mode="default"
|
|
>
|
|
<div v-if="readyGo === 'ready'" :class="$style.readyGo_ready">
|
|
<img src="/client-assets/drop-and-fusion/ready.png" :class="$style.readyGo_img"/>
|
|
</div>
|
|
<div v-else-if="readyGo === 'go'" :class="$style.readyGo_go">
|
|
<img src="/client-assets/drop-and-fusion/go.png" :class="$style.readyGo_img"/>
|
|
</div>
|
|
</Transition>
|
|
|
|
<div :class="$style.header">
|
|
<div class="_woodenFrame" :class="[$style.headerTitle]">
|
|
<div class="_woodenFrameInner">
|
|
<b>{{ i18n.ts.bubbleGame }}</b>
|
|
<div>- {{ gameMode.toUpperCase() }} -</div>
|
|
</div>
|
|
</div>
|
|
<div class="_woodenFrame _woodenFrameH">
|
|
<div class="_woodenFrameInner">
|
|
<MkButton inline small @click="hold">{{ i18n.ts._bubbleGame.hold }}</MkButton>
|
|
<img v-if="holdingStock" :src="getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
|
|
</div>
|
|
<div class="_woodenFrameInner" :class="$style.stock" style="text-align: center;">
|
|
<TransitionGroup
|
|
:enterActiveClass="$style.transition_stock_enterActive"
|
|
:leaveActiveClass="$style.transition_stock_leaveActive"
|
|
:enterFromClass="$style.transition_stock_enterFrom"
|
|
:leaveToClass="$style.transition_stock_leaveTo"
|
|
:moveClass="$style.transition_stock_move"
|
|
>
|
|
<img v-for="x in stock" :key="x.id" :src="getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
|
|
</TransitionGroup>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
|
|
<img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
|
|
<img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
|
|
<canvas ref="canvasEl" :class="$style.canvas"/>
|
|
<Transition
|
|
:enterActiveClass="$style.transition_combo_enterActive"
|
|
:leaveActiveClass="$style.transition_combo_leaveActive"
|
|
:enterFromClass="$style.transition_combo_enterFrom"
|
|
:leaveToClass="$style.transition_combo_leaveTo"
|
|
:moveClass="$style.transition_combo_move"
|
|
>
|
|
<div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
|
|
</Transition>
|
|
<div v-if="!isGameOver && !replaying && readyGo !== 'ready'" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
|
|
<!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
|
|
<Transition
|
|
:enterActiveClass="$style.transition_picked_enterActive"
|
|
:leaveActiveClass="$style.transition_picked_leaveActive"
|
|
:enterFromClass="$style.transition_picked_enterFrom"
|
|
:leaveToClass="$style.transition_picked_leaveTo"
|
|
:moveClass="$style.transition_picked_move"
|
|
mode="out-in"
|
|
>
|
|
<img v-if="currentPick" :key="currentPick.id" :src="getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.sizeY * viewScale) / 2) + 'px', left: -((currentPick?.mono.sizeX * viewScale) / 2) + 'px', width: `${currentPick?.mono.sizeX * viewScale}px` }"/>
|
|
</Transition>
|
|
<template v-if="dropReady && currentPick">
|
|
<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
|
|
<div :class="$style.dropGuide"/>
|
|
</template>
|
|
</div>
|
|
<div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
|
|
<div class="_gaps_s">
|
|
<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
|
|
<div>{{ i18n.ts._bubbleGame._score.score }}: <MkNumber :value="score"/>{{ getScoreUnit(gameMode) }}</div>
|
|
<div>{{ i18n.ts._bubbleGame._score.maxChain }}: <MkNumber :value="maxCombo"/></div>
|
|
<div v-if="gameMode === 'yen'">
|
|
{{ i18n.ts._bubbleGame._score.scoreYen }}:
|
|
<I18n :src="i18n.ts._bubbleGame._score.yen" tag="b">
|
|
<template #yen><MkNumber :value="yenTotal ?? score"/></template>
|
|
</I18n>
|
|
</div>
|
|
<I18n v-if="gameMode === 'sweets'" :src="i18n.ts._bubbleGame._score.scoreSweets" tag="div">
|
|
<template #onigiriQtyWithUnit>
|
|
<I18n :src="i18n.ts._bubbleGame._score.estimatedQty" tag="b">
|
|
<template #qty><MkNumber :value="score / 130"/></template>
|
|
</I18n>
|
|
</template>
|
|
</I18n>
|
|
</div>
|
|
</div>
|
|
<div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
|
|
</div>
|
|
|
|
<div v-if="replaying" class="_woodenFrame">
|
|
<div class="_woodenFrameInner">
|
|
<div style="background: #0004;">
|
|
<div style="height: 10px; background: var(--accent); will-change: width;" :style="{ width: `${(currentFrame / endedAtFrame) * 100}%` }"></div>
|
|
</div>
|
|
</div>
|
|
<div class="_woodenFrameInner">
|
|
<div class="_buttonsCenter">
|
|
<MkButton @click="endReplay"><i class="ti ti-player-stop"></i> {{ i18n.ts.endReplay }}</MkButton>
|
|
<MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
|
|
<MkButton :primary="replayPlaybackRate === 16" @click="replayPlaybackRate = replayPlaybackRate === 16 ? 1 : 16"><i class="ti ti-player-track-next"></i> x16</MkButton>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div v-if="isGameOver" class="_woodenFrame">
|
|
<div class="_woodenFrameInner">
|
|
<div class="_buttonsCenter">
|
|
<MkButton primary rounded @click="backToTitle">{{ i18n.ts.backToTitle }}</MkButton>
|
|
<MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
|
|
<MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
|
|
<MkButton rounded @click="exportLog">{{ i18n.ts.copyReplayData }}</MkButton>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div style="display: flex;">
|
|
<div class="_woodenFrame" style="flex: 1; margin-right: 10px;">
|
|
<div class="_woodenFrameInner">
|
|
<div>{{ i18n.ts._bubbleGame._score.score }}: <MkNumber :value="score"/>{{ getScoreUnit(gameMode) }}</div>
|
|
<div>{{ i18n.ts._bubbleGame._score.highScore }}: <b v-if="highScore"><MkNumber :value="highScore"/>{{ getScoreUnit(gameMode) }}</b><b v-else>-</b></div>
|
|
<div v-if="gameMode === 'yen'">
|
|
{{ i18n.ts._bubbleGame._score.scoreYen }}:
|
|
<I18n :src="i18n.ts._bubbleGame._score.yen" tag="b">
|
|
<template #yen><MkNumber :value="yenTotal ?? score"/></template>
|
|
</I18n>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="_woodenFrame" style="margin-left: auto;">
|
|
<div class="_woodenFrameInner" style="text-align: center;">
|
|
<div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div v-if="showConfig" class="_woodenFrame">
|
|
<div class="_woodenFrameInner">
|
|
<div class="_gaps">
|
|
<MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
|
|
<template #label>BGM {{ i18n.ts.volume }}</template>
|
|
</MkRange>
|
|
<MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
|
|
<template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
|
|
</MkRange>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div class="_woodenFrame">
|
|
<div class="_woodenFrameInner">
|
|
<div>FUSION RECIPE</div>
|
|
<div>
|
|
<div v-for="(mono, i) in game.monoDefinitions.sort((a, b) => a.level - b.level)" :key="mono.id" style="display: inline-block;">
|
|
<img :src="getTextureImageUrl(mono)" style="width: 32px; vertical-align: bottom;"/>
|
|
<div v-if="i < game.monoDefinitions.length - 1" style="display: inline-block; margin-left: 4px; vertical-align: bottom;"><i class="ti ti-arrow-big-right"></i></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div class="_woodenFrame">
|
|
<div class="_woodenFrameInner">
|
|
<MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">{{ i18n.ts.surrender }}</MkButton>
|
|
<MkButton v-else full @click="restart">{{ i18n.ts.gameRetry }}</MkButton>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</MkSpacer>
|
|
</template>
|
|
|
|
<script lang="ts" setup>
|
|
import { computed, onDeactivated, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue';
|
|
import * as Matter from 'matter-js';
|
|
import * as Misskey from 'misskey-js';
|
|
import { DropAndFusionGame, Mono } from 'misskey-bubble-game';
|
|
import { definePageMetadata } from '@/scripts/page-metadata.js';
|
|
import MkRippleEffect from '@/components/MkRippleEffect.vue';
|
|
import * as os from '@/os.js';
|
|
import MkNumber from '@/components/MkNumber.vue';
|
|
import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
|
|
import MkButton from '@/components/MkButton.vue';
|
|
import { claimAchievement } from '@/scripts/achievements.js';
|
|
import { defaultStore } from '@/store.js';
|
|
import { misskeyApi } from '@/scripts/misskey-api.js';
|
|
import { i18n } from '@/i18n.js';
|
|
import { useInterval } from '@/scripts/use-interval.js';
|
|
import { apiUrl } from '@/config.js';
|
|
import { $i } from '@/account.js';
|
|
import * as sound from '@/scripts/sound.js';
|
|
import MkRange from '@/components/MkRange.vue';
|
|
import { copyToClipboard } from '@/scripts/copy-to-clipboard.js';
|
|
|
|
type FrontendMonoDefinition = {
|
|
id: string;
|
|
img: string;
|
|
imgSizeX: number;
|
|
imgSizeY: number;
|
|
spriteScale: number;
|
|
sfxPitch: number;
|
|
};
|
|
|
|
const NORAML_MONOS: FrontendMonoDefinition[] = [{
|
|
id: '9377076d-c980-4d83-bdaf-175bc58275b7',
|
|
sfxPitch: 0.25,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/exploding_head.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
|
|
sfxPitch: 0.5,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/face_with_symbols_on_mouth.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'beb30459-b064-4888-926b-f572e4e72e0c',
|
|
sfxPitch: 0.75,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/cold_face.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
|
|
sfxPitch: 1,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/zany_face.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
|
|
sfxPitch: 1.5,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/pleading_face.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '249c728e-230f-4332-bbbf-281c271c75b2',
|
|
sfxPitch: 2,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/face_with_open_mouth.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '23d67613-d484-4a93-b71e-3e81b19d6186',
|
|
sfxPitch: 2.5,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/smiling_face_with_sunglasses.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
|
|
sfxPitch: 3,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/grinning_squinting_face.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
|
|
sfxPitch: 3.5,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/smiling_face_with_hearts.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
|
|
sfxPitch: 4,
|
|
img: '/client-assets/drop-and-fusion/normal_monos/heart_suit.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}];
|
|
|
|
const YEN_MONOS: FrontendMonoDefinition[] = [{
|
|
id: '880f9bd9-802f-4135-a7e1-fd0e0331f726',
|
|
sfxPitch: 0.25,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/10000yen.png',
|
|
imgSizeX: 512,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: 'e807beb6-374a-4314-9cc2-aa5f17d96b6b',
|
|
sfxPitch: 0.5,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/5000yen.png',
|
|
imgSizeX: 512,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '033445b7-8f90-4fc9-beca-71a9e87cb530',
|
|
sfxPitch: 0.75,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/2000yen.png',
|
|
imgSizeX: 512,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '410a09ec-5f7f-46f6-b26f-cbca4ccbd091',
|
|
sfxPitch: 1,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/1000yen.png',
|
|
imgSizeX: 512,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '2aae82bc-3fa4-49ad-a6b5-94d888e809f5',
|
|
sfxPitch: 1.5,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/500yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: 'a619bd67-d08f-4cc0-8c7e-c8072a4950cd',
|
|
sfxPitch: 2,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/100yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: 'c1c5d8e4-17d6-4455-befd-12154d731faa',
|
|
sfxPitch: 2.5,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/50yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '7082648c-e428-44c4-887a-25c07a8ebdd5',
|
|
sfxPitch: 3,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/10yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '0d8d40d5-e6e0-4d26-8a95-b8d842363379',
|
|
sfxPitch: 3.5,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/5yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}, {
|
|
id: '9dec1b38-d99d-40de-8288-37367b983d0d',
|
|
sfxPitch: 4,
|
|
img: '/client-assets/drop-and-fusion/yen_monos/1yen.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 0.97,
|
|
}];
|
|
|
|
const SQUARE_MONOS: FrontendMonoDefinition[] = [{
|
|
id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
|
|
sfxPitch: 0.25,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_10.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
|
|
sfxPitch: 0.5,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_9.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
|
|
sfxPitch: 0.75,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_8.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
|
|
sfxPitch: 1,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_7.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '1092e069-fe1a-450b-be97-b5d477ec398c',
|
|
sfxPitch: 1.5,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_6.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
|
|
sfxPitch: 2,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_5.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
|
|
sfxPitch: 2.5,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_4.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
|
|
sfxPitch: 3,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_3.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
|
|
sfxPitch: 3.5,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_2.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}, {
|
|
id: '35e476ee-44bd-4711-ad42-87be245d3efd',
|
|
sfxPitch: 4,
|
|
img: '/client-assets/drop-and-fusion/square_monos/keycap_1.png',
|
|
imgSizeX: 256,
|
|
imgSizeY: 256,
|
|
spriteScale: 1.12,
|
|
}];
|
|
|
|
const SWEETS_MONOS: FrontendMonoDefinition[] = [{
|
|
id: '77f724c0-88be-4aeb-8e1a-a00ed18e3844',
|
|
sfxPitch: 0.25,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/shortcake_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: 'f3468ef4-2e1e-4906-8795-f147f39f7e1f',
|
|
sfxPitch: 0.5,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/pancakes_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: 'bcb41129-6f2d-44ee-89d3-86eb2df564ba',
|
|
sfxPitch: 0.75,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/shaved_ice_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: 'f058e1ad-1981-409b-b3a7-302de0a43744',
|
|
sfxPitch: 1,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/soft_ice_cream_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: 'd22cfe38-5a3b-4b9c-a1a6-907930a3d732',
|
|
sfxPitch: 1.5,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/doughnut_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: '79867083-a073-427e-ae82-07a70d9f3b4f',
|
|
sfxPitch: 2,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/custard_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: '2e152a12-a567-4100-b4d4-d15d81ba47b1',
|
|
sfxPitch: 2.5,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/chocolate_bar_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: '12250376-2258-4716-8eec-b3a7239461fc',
|
|
sfxPitch: 3,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/lollipop_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: '4d4f2668-4be7-44a3-aa3a-856df6e25aa6',
|
|
sfxPitch: 3.5,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/candy_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}, {
|
|
id: 'c9984b40-4045-44c3-b260-d47b7b4625b2',
|
|
sfxPitch: 4,
|
|
img: '/client-assets/drop-and-fusion/sweets_monos/cookie_color.svg',
|
|
imgSizeX: 32,
|
|
imgSizeY: 32,
|
|
spriteScale: 1,
|
|
}];
|
|
|
|
const props = defineProps<{
|
|
gameMode: 'normal' | 'square' | 'yen' | 'sweets' | 'space';
|
|
mute: boolean;
|
|
}>();
|
|
|
|
const emit = defineEmits<{
|
|
(ev: 'end'): void;
|
|
}>();
|
|
|
|
const monoDefinitions = computed(() => {
|
|
return props.gameMode === 'normal' ? NORAML_MONOS :
|
|
props.gameMode === 'square' ? SQUARE_MONOS :
|
|
props.gameMode === 'yen' ? YEN_MONOS :
|
|
props.gameMode === 'sweets' ? SWEETS_MONOS :
|
|
props.gameMode === 'space' ? NORAML_MONOS :
|
|
[] as never;
|
|
});
|
|
|
|
function getScoreUnit(gameMode: string) {
|
|
return gameMode === 'normal' ? 'pt' :
|
|
gameMode === 'square' ? 'pt' :
|
|
gameMode === 'yen' ? '円' :
|
|
gameMode === 'sweets' ? 'kcal' :
|
|
'' as never;
|
|
}
|
|
|
|
function getMonoRenderOptions(mono: Mono) {
|
|
const def = monoDefinitions.value.find(x => x.id === mono.id)!;
|
|
return {
|
|
|
|
sprite: {
|
|
texture: def.img,
|
|
xScale: (mono.sizeX / def.imgSizeX) * def.spriteScale,
|
|
yScale: (mono.sizeY / def.imgSizeY) * def.spriteScale,
|
|
},
|
|
|
|
};
|
|
}
|
|
|
|
let viewScale = 1;
|
|
let seed: string = Date.now().toString();
|
|
let containerElRect: DOMRect | null = null;
|
|
let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
|
|
let endedAtFrame = 0;
|
|
let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
|
|
let renderer: Matter.Render | null = null;
|
|
let monoTextures: Record<string, Blob> = {};
|
|
let monoTextureUrls: Record<string, string> = {};
|
|
let tickRaf: number | null = null;
|
|
let game = new DropAndFusionGame({
|
|
seed: seed,
|
|
gameMode: props.gameMode,
|
|
getMonoRenderOptions,
|
|
});
|
|
attachGameEvents();
|
|
|
|
const containerEl = shallowRef<HTMLElement>();
|
|
const canvasEl = shallowRef<HTMLCanvasElement>();
|
|
const dropperX = ref(0);
|
|
const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
|
|
const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
|
|
const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
|
|
const score = ref(0);
|
|
const combo = ref(0);
|
|
const comboPrev = ref(0);
|
|
const maxCombo = ref(0);
|
|
const dropReady = ref(true);
|
|
const isGameOver = ref(false);
|
|
const gameLoaded = ref(false);
|
|
const readyGo = ref<'ready' | 'go' | null>('ready');
|
|
const highScore = ref<number | null>(null);
|
|
const yenTotal = ref<number | null>(null);
|
|
const showConfig = ref(false);
|
|
const replaying = ref(false);
|
|
const replayPlaybackRate = ref(1);
|
|
const currentFrame = ref(0);
|
|
const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
|
|
const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
|
|
|
|
watch(replayPlaybackRate, (newValue) => {
|
|
game.replayPlaybackRate = newValue;
|
|
});
|
|
|
|
watch(bgmVolume, (newValue) => {
|
|
if (bgmNodes) {
|
|
bgmNodes.gainNode.gain.value = props.mute ? 0 : newValue;
|
|
}
|
|
});
|
|
|
|
function createRendererInstance(game: DropAndFusionGame) {
|
|
return Matter.Render.create({
|
|
engine: game.engine,
|
|
canvas: canvasEl.value!,
|
|
options: {
|
|
width: game.GAME_WIDTH,
|
|
height: game.GAME_HEIGHT,
|
|
background: 'transparent', // transparent to hide
|
|
wireframeBackground: 'transparent', // transparent to hide
|
|
wireframes: false,
|
|
showSleeping: false,
|
|
pixelRatio: Math.max(2, window.devicePixelRatio),
|
|
},
|
|
});
|
|
}
|
|
|
|
function loadMonoTextures() {
|
|
async function loadSingleMonoTexture(mono: FrontendMonoDefinition) {
|
|
if (renderer == null) return;
|
|
|
|
// Matter-js内にキャッシュがある場合はスキップ
|
|
if (renderer.textures[mono.img]) return;
|
|
|
|
let src = mono.img;
|
|
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
|
|
if (monoTextureUrls[mono.img]) {
|
|
src = monoTextureUrls[mono.img];
|
|
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
|
|
} else if (monoTextures[mono.img]) {
|
|
src = URL.createObjectURL(monoTextures[mono.img]);
|
|
monoTextureUrls[mono.img] = src;
|
|
} else {
|
|
const res = await fetch(mono.img);
|
|
const blob = await res.blob();
|
|
monoTextures[mono.img] = blob;
|
|
src = URL.createObjectURL(blob);
|
|
monoTextureUrls[mono.img] = src;
|
|
}
|
|
|
|
const image = new Image();
|
|
image.src = src;
|
|
renderer.textures[mono.img] = image;
|
|
}
|
|
|
|
return Promise.all(monoDefinitions.value.map(x => loadSingleMonoTexture(x)));
|
|
}
|
|
|
|
function getTextureImageUrl(mono: Mono) {
|
|
const def = monoDefinitions.value.find(x => x.id === mono.id)!;
|
|
|
|
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
|
|
if (monoTextureUrls[def.img]) {
|
|
return monoTextureUrls[def.img];
|
|
|
|
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
|
|
} else if (monoTextures[def.img]) {
|
|
// Gameクラス内にキャッシュがある場合はそれを使う
|
|
const out = URL.createObjectURL(monoTextures[def.img]);
|
|
monoTextureUrls[def.img] = out;
|
|
return out;
|
|
} else {
|
|
return def.img;
|
|
}
|
|
}
|
|
|
|
function tick() {
|
|
const hasNextTick = game.tick();
|
|
if (hasNextTick) {
|
|
tickRaf = window.requestAnimationFrame(tick);
|
|
} else {
|
|
tickRaf = null;
|
|
}
|
|
}
|
|
|
|
function tickReplay() {
|
|
let hasNextTick;
|
|
for (let i = 0; i < replayPlaybackRate.value; i++) {
|
|
const log = logs!.find(x => x.frame === game.frame);
|
|
if (log) {
|
|
switch (log.operation) {
|
|
case 'drop': {
|
|
game.drop(log.x);
|
|
break;
|
|
}
|
|
case 'hold': {
|
|
game.hold();
|
|
break;
|
|
}
|
|
case 'surrender': {
|
|
game.surrender();
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
hasNextTick = game.tick();
|
|
currentFrame.value = game.frame;
|
|
if (!hasNextTick) break;
|
|
}
|
|
|
|
if (hasNextTick) {
|
|
tickRaf = window.requestAnimationFrame(tickReplay);
|
|
} else {
|
|
tickRaf = null;
|
|
}
|
|
}
|
|
|
|
async function start() {
|
|
renderer = createRendererInstance(game);
|
|
await loadMonoTextures();
|
|
Matter.Render.lookAt(renderer, {
|
|
min: { x: 0, y: 0 },
|
|
max: { x: game.GAME_WIDTH, y: game.GAME_HEIGHT },
|
|
});
|
|
Matter.Render.run(renderer);
|
|
game.start();
|
|
window.requestAnimationFrame(tick);
|
|
|
|
gameLoaded.value = true;
|
|
|
|
window.setTimeout(() => {
|
|
readyGo.value = 'go';
|
|
window.setTimeout(() => {
|
|
readyGo.value = null;
|
|
}, 1000);
|
|
}, 1500);
|
|
}
|
|
|
|
function onClick(ev: MouseEvent) {
|
|
if (!containerElRect) return;
|
|
if (replaying.value) return;
|
|
const x = (ev.clientX - containerElRect.left) / viewScale;
|
|
game.drop(x);
|
|
}
|
|
|
|
function onTouchend(ev: TouchEvent) {
|
|
if (!containerElRect) return;
|
|
if (replaying.value) return;
|
|
const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
|
|
game.drop(x);
|
|
}
|
|
|
|
function onMousemove(ev: MouseEvent) {
|
|
if (!containerElRect) return;
|
|
const x = (ev.clientX - containerElRect.left);
|
|
moveDropper(containerElRect, x);
|
|
}
|
|
|
|
function onTouchmove(ev: TouchEvent) {
|
|
if (!containerElRect) return;
|
|
const x = (ev.touches[0].clientX - containerElRect.left);
|
|
moveDropper(containerElRect, x);
|
|
}
|
|
|
|
function moveDropper(rect: DOMRect, x: number) {
|
|
dropperX.value = Math.min(rect.width * ((game.GAME_WIDTH - game.PLAYAREA_MARGIN) / game.GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / game.GAME_WIDTH), x));
|
|
}
|
|
|
|
function hold() {
|
|
game.hold();
|
|
}
|
|
|
|
async function surrender() {
|
|
const { canceled } = await os.confirm({
|
|
type: 'warning',
|
|
text: i18n.ts.areYouSure,
|
|
});
|
|
if (canceled) return;
|
|
game.surrender();
|
|
}
|
|
|
|
async function restart() {
|
|
reset();
|
|
game = new DropAndFusionGame({
|
|
seed: seed,
|
|
gameMode: props.gameMode,
|
|
getMonoRenderOptions,
|
|
});
|
|
attachGameEvents();
|
|
await start();
|
|
}
|
|
|
|
function reset() {
|
|
dispose();
|
|
seed = Date.now().toString();
|
|
isGameOver.value = false;
|
|
replaying.value = false;
|
|
replayPlaybackRate.value = 1;
|
|
currentPick.value = null;
|
|
dropReady.value = true;
|
|
stock.value = [];
|
|
holdingStock.value = null;
|
|
score.value = 0;
|
|
combo.value = 0;
|
|
comboPrev.value = 0;
|
|
maxCombo.value = 0;
|
|
gameLoaded.value = false;
|
|
readyGo.value = null;
|
|
}
|
|
|
|
function dispose() {
|
|
game.dispose();
|
|
if (renderer) Matter.Render.stop(renderer);
|
|
if (tickRaf) {
|
|
window.cancelAnimationFrame(tickRaf);
|
|
}
|
|
}
|
|
|
|
function backToTitle() {
|
|
emit('end');
|
|
}
|
|
|
|
function replay() {
|
|
replaying.value = true;
|
|
dispose();
|
|
game = new DropAndFusionGame({
|
|
seed: seed,
|
|
gameMode: props.gameMode,
|
|
getMonoRenderOptions,
|
|
});
|
|
attachGameEvents();
|
|
os.promiseDialog(loadMonoTextures(), async () => {
|
|
renderer = createRendererInstance(game);
|
|
Matter.Render.lookAt(renderer, {
|
|
min: { x: 0, y: 0 },
|
|
max: { x: game.GAME_WIDTH, y: game.GAME_HEIGHT },
|
|
});
|
|
Matter.Render.run(renderer);
|
|
game.start();
|
|
window.requestAnimationFrame(tickReplay);
|
|
});
|
|
}
|
|
|
|
function endReplay() {
|
|
replaying.value = false;
|
|
dispose();
|
|
}
|
|
|
|
function exportLog() {
|
|
if (!logs) return;
|
|
const data = JSON.stringify({
|
|
v: game.GAME_VERSION,
|
|
m: props.gameMode,
|
|
s: seed,
|
|
d: new Date().toISOString(),
|
|
l: DropAndFusionGame.serializeLogs(logs),
|
|
});
|
|
copyToClipboard(data);
|
|
os.success();
|
|
}
|
|
|
|
function updateSettings<
|
|
K extends keyof typeof defaultStore.state.dropAndFusion,
|
|
V extends typeof defaultStore.state.dropAndFusion[K],
|
|
>(key: K, value: V) {
|
|
const changes: { [P in K]?: V } = {};
|
|
changes[key] = value;
|
|
defaultStore.set('dropAndFusion', {
|
|
...defaultStore.state.dropAndFusion,
|
|
...changes,
|
|
});
|
|
}
|
|
|
|
function loadImage(url: string) {
|
|
return new Promise<HTMLImageElement>(res => {
|
|
const img = new Image();
|
|
img.src = url;
|
|
img.addEventListener('load', () => {
|
|
res(img);
|
|
});
|
|
});
|
|
}
|
|
|
|
function getGameImageDriveFile() {
|
|
return new Promise<Misskey.entities.DriveFile | null>(res => {
|
|
const dcanvas = document.createElement('canvas');
|
|
dcanvas.width = game.GAME_WIDTH;
|
|
dcanvas.height = game.GAME_HEIGHT;
|
|
const ctx = dcanvas.getContext('2d');
|
|
if (!ctx || !canvasEl.value) return res(null);
|
|
Promise.all([
|
|
loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
|
|
loadImage('/client-assets/drop-and-fusion/logo.png'),
|
|
]).then((images) => {
|
|
const [frame, logo] = images;
|
|
ctx.fillStyle = '#fff';
|
|
ctx.fillRect(0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
|
|
|
|
ctx.drawImage(frame, 0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
|
|
ctx.drawImage(canvasEl.value!, 0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
|
|
|
|
ctx.fillStyle = '#000';
|
|
ctx.font = '16px bold sans-serif';
|
|
ctx.textBaseline = 'top';
|
|
ctx.fillText(`SCORE: ${score.value.toLocaleString()}${getScoreUnit(props.gameMode)}`, 10, 10);
|
|
|
|
ctx.globalAlpha = 0.7;
|
|
ctx.drawImage(logo, game.GAME_WIDTH * 0.55, 6, game.GAME_WIDTH * 0.45, game.GAME_WIDTH * 0.45 * (logo.height / logo.width));
|
|
ctx.globalAlpha = 1;
|
|
|
|
dcanvas.toBlob(blob => {
|
|
if (!blob) return res(null);
|
|
if ($i == null) return res(null);
|
|
const formData = new FormData();
|
|
formData.append('file', blob);
|
|
formData.append('name', `bubble-game-${Date.now()}.png`);
|
|
formData.append('isSensitive', 'false');
|
|
formData.append('i', $i.token);
|
|
if (defaultStore.state.uploadFolder) {
|
|
formData.append('folderId', defaultStore.state.uploadFolder);
|
|
}
|
|
|
|
window.fetch(apiUrl + '/drive/files/create', {
|
|
method: 'POST',
|
|
body: formData,
|
|
})
|
|
.then(response => response.json())
|
|
.then(f => {
|
|
res(f);
|
|
});
|
|
}, 'image/png');
|
|
|
|
dcanvas.remove();
|
|
});
|
|
});
|
|
}
|
|
|
|
async function share() {
|
|
const uploading = getGameImageDriveFile();
|
|
os.promiseDialog(uploading);
|
|
const file = await uploading;
|
|
if (!file) return;
|
|
os.post({
|
|
initialText: `#BubbleGame (${props.gameMode})
|
|
SCORE: ${score.value.toLocaleString()}${getScoreUnit(props.gameMode)}`,
|
|
initialFiles: [file],
|
|
instant: true,
|
|
});
|
|
}
|
|
|
|
function attachGameEvents() {
|
|
game.addListener('changeScore', value => {
|
|
score.value = value;
|
|
});
|
|
|
|
game.addListener('changeCombo', value => {
|
|
if (value === 0) {
|
|
comboPrev.value = combo.value;
|
|
} else {
|
|
comboPrev.value = value;
|
|
}
|
|
maxCombo.value = Math.max(maxCombo.value, value);
|
|
combo.value = value;
|
|
});
|
|
|
|
game.addListener('changeStock', value => {
|
|
currentPick.value = JSON.parse(JSON.stringify(value[0]));
|
|
stock.value = JSON.parse(JSON.stringify(value.slice(1)));
|
|
});
|
|
|
|
game.addListener('changeHolding', value => {
|
|
holdingStock.value = value;
|
|
|
|
if (!props.mute) {
|
|
sound.playUrl('/client-assets/drop-and-fusion/hold.mp3', {
|
|
volume: 0.5 * sfxVolume.value,
|
|
playbackRate: replayPlaybackRate.value,
|
|
});
|
|
}
|
|
});
|
|
|
|
game.addListener('dropped', (x) => {
|
|
if (!props.mute) {
|
|
const panV = x - game.PLAYAREA_MARGIN;
|
|
const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
|
|
const pan = ((panV / panW) - 0.5) * 2;
|
|
if (props.gameMode === 'yen') {
|
|
sound.playUrl('/client-assets/drop-and-fusion/drop_yen.mp3', {
|
|
volume: sfxVolume.value,
|
|
pan,
|
|
playbackRate: replayPlaybackRate.value,
|
|
});
|
|
} else {
|
|
sound.playUrl('/client-assets/drop-and-fusion/drop.mp3', {
|
|
volume: sfxVolume.value,
|
|
pan,
|
|
playbackRate: replayPlaybackRate.value,
|
|
});
|
|
}
|
|
}
|
|
|
|
if (replaying.value) return;
|
|
|
|
dropReady.value = false;
|
|
window.setTimeout(() => {
|
|
if (!isGameOver.value) {
|
|
dropReady.value = true;
|
|
}
|
|
}, game.frameToMs(game.DROP_COOLTIME));
|
|
});
|
|
|
|
game.addListener('fusioned', (x, y, nextMono, scoreDelta) => {
|
|
if (!canvasEl.value) return;
|
|
|
|
const rect = canvasEl.value.getBoundingClientRect();
|
|
const domX = rect.left + (x * viewScale);
|
|
const domY = rect.top + (y * viewScale);
|
|
const scoreUnit = getScoreUnit(props.gameMode);
|
|
|
|
{
|
|
const { dispose } = os.popup(MkRippleEffect, { x: domX, y: domY }, {
|
|
end: () => dispose(),
|
|
});
|
|
}
|
|
|
|
{
|
|
const { dispose } = os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta + (scoreUnit === 'pt' ? '' : scoreUnit) }, {
|
|
end: () => dispose(),
|
|
});
|
|
}
|
|
|
|
if (nextMono) {
|
|
const def = monoDefinitions.value.find(x => x.id === nextMono.id)!;
|
|
if (!props.mute) {
|
|
const panV = x - game.PLAYAREA_MARGIN;
|
|
const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
|
|
const pan = ((panV / panW) - 0.5) * 2;
|
|
const pitch = def.sfxPitch;
|
|
if (props.gameMode === 'yen') {
|
|
sound.playUrl('/client-assets/drop-and-fusion/fusion_yen.mp3', {
|
|
volume: 0.25 * sfxVolume.value,
|
|
pan: pan,
|
|
playbackRate: (pitch / 4) * replayPlaybackRate.value,
|
|
});
|
|
} else {
|
|
sound.playUrl('/client-assets/drop-and-fusion/fusion.mp3', {
|
|
volume: sfxVolume.value,
|
|
pan: pan,
|
|
playbackRate: pitch * replayPlaybackRate.value,
|
|
});
|
|
}
|
|
}
|
|
} else {
|
|
if (!props.mute) {
|
|
// TODO: 融合後のモノがない場合でも何らかの効果音を再生
|
|
}
|
|
}
|
|
});
|
|
|
|
const minCollisionEnergyForSound = 2.5;
|
|
const maxCollisionEnergyForSound = 9;
|
|
const soundPitchMax = 4;
|
|
const soundPitchMin = 0.5;
|
|
|
|
game.addListener('collision', (energy, bodyA, bodyB) => {
|
|
if (!props.mute && (energy > minCollisionEnergyForSound)) {
|
|
const volume = (Math.min(maxCollisionEnergyForSound, energy - minCollisionEnergyForSound) / maxCollisionEnergyForSound) / 4;
|
|
const panV =
|
|
bodyA.label === '_wall_' ? bodyB.position.x - game.PLAYAREA_MARGIN :
|
|
bodyB.label === '_wall_' ? bodyA.position.x - game.PLAYAREA_MARGIN :
|
|
((bodyA.position.x + bodyB.position.x) / 2) - game.PLAYAREA_MARGIN;
|
|
const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
|
|
const pan = ((panV / panW) - 0.5) * 2;
|
|
const pitch = soundPitchMin + ((soundPitchMax - soundPitchMin) * (1 - (Math.min(10, energy) / 10)));
|
|
|
|
if (props.gameMode === 'yen') {
|
|
sound.playUrl('/client-assets/drop-and-fusion/collision_yen.mp3', {
|
|
volume: volume * sfxVolume.value,
|
|
pan: pan,
|
|
playbackRate: Math.max(1, pitch) * replayPlaybackRate.value,
|
|
});
|
|
} else {
|
|
sound.playUrl('/client-assets/drop-and-fusion/collision.mp3', {
|
|
volume: volume * sfxVolume.value,
|
|
pan: pan,
|
|
playbackRate: pitch * replayPlaybackRate.value,
|
|
});
|
|
}
|
|
}
|
|
});
|
|
|
|
game.addListener('monoAdded', (mono) => {
|
|
if (replaying.value) return;
|
|
|
|
// 実績関連
|
|
if (mono.level === 10) {
|
|
claimAchievement('bubbleGameExplodingHead');
|
|
|
|
const monos = game.getActiveMonos();
|
|
if (monos.filter(x => x.level === 10).length >= 2) {
|
|
claimAchievement('bubbleGameDoubleExplodingHead');
|
|
}
|
|
}
|
|
});
|
|
|
|
game.addListener('gameOver', () => {
|
|
if (!props.mute) {
|
|
if (props.gameMode === 'yen') {
|
|
sound.playUrl('/client-assets/drop-and-fusion/gameover_yen.mp3', {
|
|
volume: 0.5 * sfxVolume.value,
|
|
});
|
|
} else {
|
|
sound.playUrl('/client-assets/drop-and-fusion/gameover.mp3', {
|
|
volume: sfxVolume.value,
|
|
});
|
|
}
|
|
}
|
|
|
|
if (replaying.value) {
|
|
endReplay();
|
|
return;
|
|
}
|
|
|
|
logs = game.getLogs();
|
|
endedAtFrame = game.frame;
|
|
currentPick.value = null;
|
|
dropReady.value = false;
|
|
isGameOver.value = true;
|
|
|
|
misskeyApi('bubble-game/register', {
|
|
seed,
|
|
score: score.value,
|
|
gameMode: props.gameMode,
|
|
gameVersion: game.GAME_VERSION,
|
|
logs: DropAndFusionGame.serializeLogs(logs),
|
|
});
|
|
|
|
if (props.gameMode === 'yen') {
|
|
yenTotal.value = (yenTotal.value ?? 0) + score.value;
|
|
misskeyApi('i/registry/set', {
|
|
scope: ['dropAndFusionGame'],
|
|
key: 'yenTotal',
|
|
value: yenTotal.value,
|
|
});
|
|
}
|
|
|
|
if (score.value > (highScore.value ?? 0)) {
|
|
highScore.value = score.value;
|
|
|
|
misskeyApi('i/registry/set', {
|
|
scope: ['dropAndFusionGame'],
|
|
key: 'highScore:' + props.gameMode,
|
|
value: highScore.value,
|
|
});
|
|
}
|
|
});
|
|
}
|
|
|
|
useInterval(() => {
|
|
if (!canvasEl.value) return;
|
|
const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
|
|
if (actualCanvasWidth === 0) return;
|
|
viewScale = actualCanvasWidth / game.GAME_WIDTH;
|
|
containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
|
|
}, 1000, { immediate: false, afterMounted: true });
|
|
|
|
onMounted(async () => {
|
|
try {
|
|
highScore.value = await misskeyApi('i/registry/get', {
|
|
scope: ['dropAndFusionGame'],
|
|
key: 'highScore:' + props.gameMode,
|
|
});
|
|
} catch (err) {
|
|
highScore.value = null;
|
|
}
|
|
|
|
if (props.gameMode === 'yen') {
|
|
try {
|
|
yenTotal.value = await misskeyApi('i/registry/get', {
|
|
scope: ['dropAndFusionGame'],
|
|
key: 'yenTotal',
|
|
});
|
|
} catch (err: any) {
|
|
if (err.code === 'NO_SUCH_KEY') {
|
|
// nop
|
|
} else {
|
|
os.alert({
|
|
type: 'error',
|
|
text: i18n.ts.cannotLoad,
|
|
});
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
const getVerticesFromSvg = async (path: string) => {
|
|
const svgDoc = await fetch(path)
|
|
.then((response) => response.text())
|
|
.then((svgString) => {
|
|
const parser = new DOMParser();
|
|
return parser.parseFromString(svgString, 'image/svg+xml');
|
|
});
|
|
const pathDatas = svgDoc.querySelectorAll('path');
|
|
if (!pathDatas) return;
|
|
const vertices = Array.from(pathDatas).map((pathData) => {
|
|
return Matter.Svg.pathToVertices(pathData);
|
|
});
|
|
return vertices;
|
|
};
|
|
|
|
getVerticesFromSvg('/client-assets/drop-and-fusion/sweets_monos/verts/doughnut_color.svg').then((vertices) => {
|
|
console.log('doughnut_color', vertices);
|
|
});
|
|
*/
|
|
|
|
await start();
|
|
|
|
const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
|
|
if (!bgmBuffer) return;
|
|
bgmNodes = sound.createSourceNode(bgmBuffer, {
|
|
volume: props.mute ? 0 : bgmVolume.value,
|
|
});
|
|
if (!bgmNodes) return;
|
|
bgmNodes.soundSource.loop = true;
|
|
bgmNodes.soundSource.start();
|
|
});
|
|
|
|
onUnmounted(() => {
|
|
dispose();
|
|
bgmNodes?.soundSource.stop();
|
|
});
|
|
|
|
onDeactivated(() => {
|
|
dispose();
|
|
bgmNodes?.soundSource.stop();
|
|
});
|
|
|
|
definePageMetadata(() => ({
|
|
title: i18n.ts.bubbleGame,
|
|
icon: 'ti ti-apple',
|
|
}));
|
|
</script>
|
|
|
|
<style lang="scss" module>
|
|
.transition_zoom_move,
|
|
.transition_zoom_enterActive,
|
|
.transition_zoom_leaveActive {
|
|
transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
|
|
}
|
|
.transition_zoom_enterFrom,
|
|
.transition_zoom_leaveTo {
|
|
opacity: 0;
|
|
transform: scale(0.8);
|
|
}
|
|
|
|
.transition_stock_move,
|
|
.transition_stock_enterActive,
|
|
.transition_stock_leaveActive {
|
|
transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
|
|
}
|
|
.transition_stock_enterFrom,
|
|
.transition_stock_leaveTo {
|
|
opacity: 0;
|
|
transform: scale(0.7);
|
|
}
|
|
.transition_stock_leaveActive {
|
|
position: absolute;
|
|
}
|
|
|
|
.transition_picked_move,
|
|
.transition_picked_enterActive {
|
|
transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
|
|
}
|
|
.transition_picked_leaveActive {
|
|
transition: all 0s !important;
|
|
}
|
|
.transition_picked_enterFrom,
|
|
.transition_picked_leaveTo {
|
|
opacity: 0;
|
|
transform: translateY(-50px);
|
|
}
|
|
.transition_picked_leaveActive {
|
|
position: absolute;
|
|
}
|
|
|
|
.transition_combo_move,
|
|
.transition_combo_enterActive {
|
|
transition: all 0s !important;
|
|
}
|
|
.transition_combo_leaveActive {
|
|
transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
|
|
}
|
|
.transition_combo_enterFrom,
|
|
.transition_combo_leaveTo {
|
|
opacity: 0;
|
|
transform: scale(0.7);
|
|
}
|
|
.transition_combo_leaveActive {
|
|
position: absolute;
|
|
}
|
|
|
|
.root {
|
|
margin: 0 auto;
|
|
max-width: 600px;
|
|
user-select: none;
|
|
|
|
* {
|
|
user-select: none;
|
|
}
|
|
}
|
|
|
|
.loadingScreen {
|
|
text-align: center;
|
|
padding: 32px;
|
|
}
|
|
|
|
.readyGo_bg {
|
|
position: absolute;
|
|
top: 0;
|
|
left: 0;
|
|
right: 0;
|
|
bottom: 0;
|
|
z-index: 100;
|
|
backdrop-filter: blur(4px);
|
|
}
|
|
|
|
.readyGo_ready,
|
|
.readyGo_go {
|
|
position: absolute;
|
|
top: 0;
|
|
left: 0;
|
|
right: 0;
|
|
bottom: 0;
|
|
display: flex;
|
|
align-items: center;
|
|
justify-content: center;
|
|
z-index: 101;
|
|
pointer-events: none;
|
|
}
|
|
|
|
.readyGo_img {
|
|
display: block;
|
|
width: 250px;
|
|
max-width: 100%;
|
|
}
|
|
|
|
.header {
|
|
position: relative;
|
|
z-index: 10;
|
|
display: grid;
|
|
grid-template-columns: 1fr;
|
|
grid-template-rows: auto auto;
|
|
gap: 8px;
|
|
|
|
> .headerTitle {
|
|
text-align: center;
|
|
}
|
|
|
|
@media (min-width: 500px) {
|
|
grid-template-columns: 1fr auto;
|
|
grid-template-rows: auto;
|
|
|
|
> .headerTitle {
|
|
text-align: start;
|
|
}
|
|
}
|
|
}
|
|
|
|
.mainFrameImg {
|
|
position: absolute;
|
|
top: 0;
|
|
left: 0;
|
|
width: 100%;
|
|
// なんかiOSでちらつく
|
|
//filter: drop-shadow(0 6px 16px #0007);
|
|
pointer-events: none;
|
|
user-select: none;
|
|
}
|
|
|
|
.canvas {
|
|
position: relative;
|
|
display: block;
|
|
z-index: 1;
|
|
width: 100% !important;
|
|
height: auto !important;
|
|
pointer-events: none;
|
|
user-select: none;
|
|
}
|
|
|
|
.gameContainer {
|
|
position: relative;
|
|
margin-top: -20px;
|
|
}
|
|
|
|
.stock {
|
|
pointer-events: none;
|
|
user-select: none;
|
|
}
|
|
|
|
.combo {
|
|
position: absolute;
|
|
z-index: 3;
|
|
top: 50%;
|
|
width: 100%;
|
|
text-align: center;
|
|
font-weight: bold;
|
|
font-style: oblique;
|
|
color: #fff;
|
|
-webkit-text-stroke: 1px rgb(255, 145, 0);
|
|
text-shadow: 0 0 6px #0005;
|
|
pointer-events: none;
|
|
user-select: none;
|
|
}
|
|
|
|
.dropperContainer {
|
|
position: absolute;
|
|
top: 0;
|
|
height: 100%;
|
|
z-index: 2;
|
|
pointer-events: none;
|
|
user-select: none;
|
|
will-change: left;
|
|
}
|
|
|
|
.currentMono {
|
|
position: absolute;
|
|
display: block;
|
|
bottom: 88%;
|
|
z-index: 2;
|
|
filter: drop-shadow(0 6px 16px #0007);
|
|
}
|
|
|
|
.dropper {
|
|
position: relative;
|
|
top: 0;
|
|
width: 70px;
|
|
margin-top: -10px;
|
|
margin-left: -30px;
|
|
z-index: 2;
|
|
filter: drop-shadow(0 6px 16px #0007);
|
|
}
|
|
|
|
.currentMonoArrow {
|
|
position: absolute;
|
|
width: 20px;
|
|
bottom: 80%;
|
|
left: -10px;
|
|
z-index: 3;
|
|
animation: currentMonoArrow 2s ease infinite;
|
|
}
|
|
|
|
.dropGuide {
|
|
position: absolute;
|
|
z-index: 3;
|
|
bottom: 0;
|
|
width: 3px;
|
|
margin-left: -2px;
|
|
height: 85%;
|
|
background: #f002;
|
|
}
|
|
|
|
.gameOverLabel {
|
|
position: absolute;
|
|
z-index: 10;
|
|
top: 50%;
|
|
left: 0;
|
|
right: 0;
|
|
margin: auto;
|
|
width: calc(100% - 50px);
|
|
max-width: 320px;
|
|
padding: 16px;
|
|
box-sizing: border-box;
|
|
background: #0007;
|
|
border-radius: 16px;
|
|
color: #fff;
|
|
text-align: center;
|
|
font-weight: bold;
|
|
}
|
|
|
|
.gameOver {
|
|
.canvas {
|
|
filter: grayscale(1);
|
|
}
|
|
}
|
|
|
|
.replayIndicator {
|
|
position: absolute;
|
|
z-index: 10;
|
|
left: 10px;
|
|
bottom: 10px;
|
|
padding: 6px 8px;
|
|
color: #f00;
|
|
font-weight: bold;
|
|
background: #0008;
|
|
border-radius: 6px;
|
|
pointer-events: none;
|
|
}
|
|
|
|
.replayIndicatorText {
|
|
animation: replayIndicator-blink 2s infinite;
|
|
}
|
|
|
|
@keyframes replayIndicator-blink {
|
|
0% { opacity: 1; }
|
|
50% { opacity: 0; }
|
|
100% { opacity: 1; }
|
|
}
|
|
|
|
@keyframes currentMonoArrow {
|
|
0% { transform: translateY(0); }
|
|
25% { transform: translateY(-8px); }
|
|
50% { transform: translateY(0); }
|
|
75% { transform: translateY(-8px); }
|
|
100% { transform: translateY(0); }
|
|
}
|
|
</style>
|