3fd2b55406
This reverts commit 89eea5df52
.
348 lines
10 KiB
TypeScript
348 lines
10 KiB
TypeScript
import WS from 'ws'
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import dayjs, { Dayjs } from 'dayjs'
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import { EventEmitter } from 'events'
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import proxyAgent, { ProxyConfig } from '../proxy_config'
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import { WebSocketInterface } from '../megalodon'
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import MastodonAPI from './api_client'
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import { UnknownNotificationTypeError } from '../notification'
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/**
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* WebSocket
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* Pleroma is not support streaming. It is support websocket instead of streaming.
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* So this class connect to Phoenix websocket for Pleroma.
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*/
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export default class WebSocket extends EventEmitter implements WebSocketInterface {
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public url: string
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public stream: string
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public params: string | null
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public parser: Parser
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public headers: { [key: string]: string }
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public proxyConfig: ProxyConfig | false = false
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private _accessToken: string
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private _reconnectInterval: number
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private _reconnectMaxAttempts: number
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private _reconnectCurrentAttempts: number
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private _connectionClosed: boolean
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private _client: WS | null
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private _pongReceivedTimestamp: Dayjs
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private _heartbeatInterval: number = 60000
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private _pongWaiting: boolean = false
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/**
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* @param url Full url of websocket: e.g. https://pleroma.io/api/v1/streaming
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* @param stream Stream name, please refer: https://git.pleroma.social/pleroma/pleroma/blob/develop/lib/pleroma/web/mastodon_api/mastodon_socket.ex#L19-28
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* @param accessToken The access token.
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* @param userAgent The specified User Agent.
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* @param proxyConfig Proxy setting, or set false if don't use proxy.
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*/
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constructor(
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url: string,
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stream: string,
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params: string | undefined,
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accessToken: string,
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userAgent: string,
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proxyConfig: ProxyConfig | false = false
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) {
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super()
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this.url = url
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this.stream = stream
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if (params === undefined) {
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this.params = null
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} else {
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this.params = params
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}
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this.parser = new Parser()
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this.headers = {
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'User-Agent': userAgent
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}
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this.proxyConfig = proxyConfig
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this._accessToken = accessToken
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this._reconnectInterval = 10000
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this._reconnectMaxAttempts = Infinity
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this._reconnectCurrentAttempts = 0
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this._connectionClosed = false
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this._client = null
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this._pongReceivedTimestamp = dayjs()
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}
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/**
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* Start websocket connection.
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*/
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public start() {
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this._connectionClosed = false
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this._resetRetryParams()
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this._startWebSocketConnection()
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}
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/**
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* Reset connection and start new websocket connection.
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*/
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private _startWebSocketConnection() {
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this._resetConnection()
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this._setupParser()
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this._client = this._connect(this.url, this.stream, this.params, this._accessToken, this.headers, this.proxyConfig)
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this._bindSocket(this._client)
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}
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/**
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* Stop current connection.
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*/
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public stop() {
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this._connectionClosed = true
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this._resetConnection()
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this._resetRetryParams()
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}
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/**
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* Clean up current connection, and listeners.
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*/
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private _resetConnection() {
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if (this._client) {
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this._client.close(1000)
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this._client.removeAllListeners()
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this._client = null
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}
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if (this.parser) {
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this.parser.removeAllListeners()
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}
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}
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/**
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* Resets the parameters used in reconnect.
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*/
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private _resetRetryParams() {
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this._reconnectCurrentAttempts = 0
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}
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/**
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* Reconnects to the same endpoint.
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*/
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private _reconnect() {
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setTimeout(() => {
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// Skip reconnect when client is connecting.
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// https://github.com/websockets/ws/blob/7.2.1/lib/websocket.js#L365
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if (this._client && this._client.readyState === WS.CONNECTING) {
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return
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}
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if (this._reconnectCurrentAttempts < this._reconnectMaxAttempts) {
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this._reconnectCurrentAttempts++
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this._clearBinding()
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if (this._client) {
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// In reconnect, we want to close the connection immediately,
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// because recoonect is necessary when some problems occur.
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this._client.terminate()
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}
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// Call connect methods
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console.log('Reconnecting')
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this._client = this._connect(this.url, this.stream, this.params, this._accessToken, this.headers, this.proxyConfig)
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this._bindSocket(this._client)
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}
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}, this._reconnectInterval)
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}
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/**
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* @param url Base url of streaming endpoint.
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* @param stream The specified stream name.
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* @param accessToken Access token.
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* @param headers The specified headers.
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* @param proxyConfig Proxy setting, or set false if don't use proxy.
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* @return A WebSocket instance.
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*/
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private _connect(
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url: string,
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stream: string,
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params: string | null,
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accessToken: string,
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headers: { [key: string]: string },
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proxyConfig: ProxyConfig | false
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): WS {
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const parameter: Array<string> = [`stream=${stream}`]
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if (params) {
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parameter.push(params)
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}
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if (accessToken !== null) {
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parameter.push(`access_token=${accessToken}`)
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}
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const requestURL: string = `${url}/?${parameter.join('&')}`
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let options: WS.ClientOptions = {
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headers: headers
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}
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if (proxyConfig) {
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options = Object.assign(options, {
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agent: proxyAgent(proxyConfig)
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})
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}
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const cli: WS = new WS(requestURL, options)
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return cli
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}
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/**
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* Clear binding event for web socket client.
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*/
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private _clearBinding() {
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if (this._client) {
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this._client.removeAllListeners('close')
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this._client.removeAllListeners('pong')
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this._client.removeAllListeners('open')
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this._client.removeAllListeners('message')
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this._client.removeAllListeners('error')
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}
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}
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/**
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* Bind event for web socket client.
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* @param client A WebSocket instance.
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*/
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private _bindSocket(client: WS) {
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client.on('close', (code: number, _reason: Buffer) => {
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// Refer the code: https://tools.ietf.org/html/rfc6455#section-7.4
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if (code === 1000) {
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this.emit('close', {})
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} else {
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console.log(`Closed connection with ${code}`)
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// If already called close method, it does not retry.
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if (!this._connectionClosed) {
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this._reconnect()
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}
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}
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})
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client.on('pong', () => {
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this._pongWaiting = false
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this.emit('pong', {})
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this._pongReceivedTimestamp = dayjs()
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// It is required to anonymous function since get this scope in checkAlive.
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setTimeout(() => this._checkAlive(this._pongReceivedTimestamp), this._heartbeatInterval)
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})
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client.on('open', () => {
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this.emit('connect', {})
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// Call first ping event.
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setTimeout(() => {
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client.ping('')
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}, 10000)
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})
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client.on('message', (data: WS.Data, isBinary: boolean) => {
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this.parser.parse(data, isBinary)
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})
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client.on('error', (err: Error) => {
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this.emit('error', err)
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})
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}
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/**
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* Set up parser when receive message.
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*/
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private _setupParser() {
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this.parser.on('update', (status: MastodonAPI.Entity.Status) => {
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this.emit('update', MastodonAPI.Converter.status(status))
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})
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this.parser.on('notification', (notification: MastodonAPI.Entity.Notification) => {
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const n = MastodonAPI.Converter.notification(notification)
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if (n instanceof UnknownNotificationTypeError) {
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console.warn(`Unknown notification event has received: ${notification}`)
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} else {
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this.emit('notification', n)
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}
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})
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this.parser.on('delete', (id: string) => {
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this.emit('delete', id)
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})
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this.parser.on('conversation', (conversation: MastodonAPI.Entity.Conversation) => {
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this.emit('conversation', MastodonAPI.Converter.conversation(conversation))
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})
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this.parser.on('status_update', (status: MastodonAPI.Entity.Status) => {
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this.emit('status_update', MastodonAPI.Converter.status(status))
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})
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this.parser.on('error', (err: Error) => {
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this.emit('parser-error', err)
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})
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this.parser.on('heartbeat', _ => {
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this.emit('heartbeat', 'heartbeat')
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})
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}
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/**
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* Call ping and wait to pong.
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*/
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private _checkAlive(timestamp: Dayjs) {
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const now: Dayjs = dayjs()
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// Block multiple calling, if multiple pong event occur.
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// It the duration is less than interval, through ping.
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if (now.diff(timestamp) > this._heartbeatInterval - 1000 && !this._connectionClosed) {
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// Skip ping when client is connecting.
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// https://github.com/websockets/ws/blob/7.2.1/lib/websocket.js#L289
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if (this._client && this._client.readyState !== WS.CONNECTING) {
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this._pongWaiting = true
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this._client.ping('')
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setTimeout(() => {
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if (this._pongWaiting) {
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this._pongWaiting = false
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this._reconnect()
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}
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}, 10000)
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}
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}
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}
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}
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/**
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* Parser
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* This class provides parser for websocket message.
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*/
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export class Parser extends EventEmitter {
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/**
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* @param message Message body of websocket.
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*/
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public parse(data: WS.Data, isBinary: boolean) {
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const message = isBinary ? data : data.toString()
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if (typeof message !== 'string') {
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this.emit('heartbeat', {})
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return
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}
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if (message === '') {
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this.emit('heartbeat', {})
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return
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}
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let event = ''
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let payload = ''
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let mes = {}
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try {
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const obj = JSON.parse(message)
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event = obj.event
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payload = obj.payload
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mes = JSON.parse(payload)
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} catch (err) {
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// delete event does not have json object
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if (event !== 'delete') {
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this.emit('error', new Error(`Error parsing websocket reply: ${message}, error message: ${err}`))
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return
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}
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}
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switch (event) {
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case 'update':
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this.emit('update', mes as MastodonAPI.Entity.Status)
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break
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case 'notification':
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this.emit('notification', mes as MastodonAPI.Entity.Notification)
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break
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case 'conversation':
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this.emit('conversation', mes as MastodonAPI.Entity.Conversation)
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break
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case 'delete':
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this.emit('delete', payload)
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break
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case 'status.update':
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this.emit('status_update', mes as MastodonAPI.Entity.Status)
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break
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default:
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this.emit('error', new Error(`Unknown event has received: ${message}`))
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}
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}
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}
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